๐Ÿ“”
X-WAR WHITE PAPER V4.0 (EN)
  • ๐Ÿ’ฅWhat is X-WAR?
  • ๐Ÿ‘ฅMessage from the creators
  • โ˜€๏ธReminder of the risks
  • Project overview
    • ๐ŸšฅGame modes
    • ๐Ÿ”ซWeapons
    • ๐Ÿ“ˆEconomics, business model
    • ๐ŸŸฉGrowth model
    • โšœ๏ธDAO
    • ๐Ÿ‘ฅTeam
  • Tokenomics
    • โœ–๏ธWhy XRPL?
    • ๐Ÿช™$XWAR
      • ๐Ÿฅ‡Richlist
    • ๐Ÿ”ช$KNIFES
    • ๐ŸŽNFT
      • ๐Ÿ”ฉHOW TO MINT?
  • Development
    • ๐Ÿ›ค๏ธRoadmap
    • โš™๏ธCreating a game
    • ๐Ÿ›ก๏ธAnti-cheat system
  • Links
    • ๐ŸŒŽRussian WP
    • ๐Ÿ”—Linktree
    • ๐ŸŒWebsite
    • ๐ŸฆTwitter
    • ๐ŸŽฎDiscord
    • โœˆ๏ธTelegram channel
    • ๐Ÿ’ฌTelegram chat
    • ๐Ÿ“นYouTube
Powered by GitBook
On this page
  1. Project overview

Weapons

There will be many classes of weapons in the game:

  1. Pistols

  2. Submachine guns

  3. Assault Rifles

  4. Sniper Rifles

  5. Grenade launchers

  6. ะก4

  7. Grenades (including dazzle and smoke grenades)

  8. Molotov cocktails

  9. Knife

Each weapon will have its own accuracy, damage (strength, radius), ammunition, effect on running speed. You will be able to modify your weapon in-game marketplace by adding various accessories to it, for example: larger magazine, silencer, sights etc.

PreviousGame modesNextEconomics, business model

Last updated 6 months ago

๐Ÿ”ซ